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"A really novel concept that people need to try, we loved it"

TIME OUT LONDON

"bonding time and general silliness You'll Absolutely Love"

LONDONIST

 "It was a super fun time with lots of laughs!"

ON IN LONDON

Description

Welcome to BucketRace's franchise events section. BucketRace develops personalised, unique, and immersive games, to allow organisations to reach specific goals, encourage changes in behaviour, and drive audiences to specific spaces. Furthermore, we have developed games which have helped organisations to generate additional income, increase engagement and familiarity with their products or services, and to enable their clientele to interact and learn about the culture, community, and surroundings of their local area.

For more information about the specific game you'd like to play, to see in game images, and to see a breakdown of the games running order, click the view more button under the game description, in the game filter section below.

FAQ's


How does it work?

We have developed a suite of custom technologies, which allow us to create and host a series of points based games, suited towards our customers needs. We offer our services globally, and have a variety of game formats to choose from.


Our games are points based, and points are earned by completing tasks and challenges, answering questions, or guessing outcomes. This format allows us to be very creative, and we can arrange our games in an array of dynamic layouts, increasing depth, narrative and player engagement. For example, you may wish to allow players to accumulate more points, if they complete a series of challenges in a row. Or you may want to allow players to guess on the outcome of other players, in order to earn more points from previous challenges they’ve completed.


Typically, or overarching game formats fall under the following categories: Scavenger Hunts, Murder Mysteries, Quizzes, Fictional Wagers, and Game Shows. Working within these frameworks makes developing games familiar for your team, and helps save on time through using a tried and tested format. However, we’re always open to new suggestions. If there’s a game you’re interested in developing, using the answer formats outlined above, then we’re more than happy to build a custom game related to your vision.


Our strategies are goal oriented, meaning we want to know what you want to achieve. To design your event we'll arrange a consultation to understand your requirements, and share with you best practises and previous case studies related to the other similar organisations we've worked with.


After a draft of your game has been created , we'll discuss your thoughts and make any necessary tweaks and changes. Once you're happy with your game we'll send it for development and set out the timescales of delivery. You'll also be assigned your own account manager, who you can contact should you want any changes or updates added to your game in the future.


How much does it cost?

Our game development fees are based on an hourly rate, using a timesheet method. Once your game is live, there will be an on-going subscription fee to continue using our services. Our subscriptions are based on the level of on-going support you require, and the amount of users you want to play your game.


Why choose a BucketRace game?

We've helped other organisations:

* Offer their clientele an adventurous, fun, engaging activity

* Increase income through ticket sales

* Increase income through partnerships and sponsorships with local businesses

* Connect and increase engagement in their surrounding areas

* Drive audiences to certain parts of their local area, which may otherwise get overlooked

* Drive audiences towards local businesses, making them aware of products, offers and services

* Help clients explore a certain area, increasing exposure and spending within local businesses

* Strengthen partnerships with local businesses, by involving them within the event

* Allow themselves to stand out from their competitors by offering something truly new, exciting and unique

* Deliver a fun game for their clientele, building a culture around activity, leisure and entertainment

* Connect different campuses

* Navigate clientele around all parts of their venues, which may otherwise get overlooked

* Increase their online presence , through photos. videos, tagging and hashtags on social media,

* Drive clientele towards areas where they generate revenue such as  – photo booths, games rooms and bars

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Case studies

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GRANT THORNTON

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PLAIN& SIMPLE

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A

Name
10 Reviews
2 years ago
Review
Revealing Square Objects
Name
10 Reviews
2 years ago
Review

PRIVATE EVENTS QUICK LOOK

POA

DURATION (MIN)

POA

PRICE PER PLAYER

POA

MINIMUM RESERVE

Global

LOCATION

Yes

BESPOKE

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