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Game Show List

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Description

Mock-up game show rounds


Spelling Bee (1930)

Spell the words correctly.


You Bet Your Life (1940)

Pick a subject, and try to answer the questions correctly. Once the first round has finished, you’ll have the option to stick or swap. If your team decides to stick, you can sit back and relax, while any teams who swapped are presented with two additional questions. If your team decides to swap, and if you answered the first two questions correctly, you’ll risk your initial points, to earn an additional set of two points.


The Zoomlywed Game (1940)

How many questions can you answer correctly about your partner or teammate? In the first part of this round, a designated player will answer a series of questions about themselves. When the timer buzzes, a second player will be required to try and guess what the first player put as their answers. If the players' answers match, then their teams get the points.


People Are Funny (1950)

If you want your players to get warmed up for the game in advance, why not set them the challenge of showing us their best party trick? Before your game, players will have the opportunity to get in the game show spirit by sending us their favourite party stoppers before the game show begins. Then our judges will build a compilation of all the videos, and showcase that to your group on the day. The best three party tricks will earn points for their team.


Let's Cut A Deal (1950)

This is an all out betting round, where you’ll be placing your bets on a series of live events broadcast from our studio, or laid out on stage. After each event, you’ll have the choice to stick or swap. If you stick, you’ll keep any points you earned in the previous events, if you placed your bets correctly. If you swap, you’ll have the chance to place a new bet for the next event, which will be worth more points; however, you will lose any points you’ve already won.


Name That Tune (1950)

Name the tune, by hearing and seeing a snippet from its intro.


Questions of Sport (1960)

Place your bets on our genuinely live, randomised, magnetised, electronic horse racing rig. If you bet on the horse that comes in first place your team will receive 3 points. If you bet on the horse that comes in second place your team will receive 2 points. If you bet on the horse that comes in third place your team will receive 1 point. If you bet on the horse that comes in fourth place your team will receive 0 points!


Family Fuse / Misfortune (1960)

ERR ERRRR! We’ve surveyed our social media following with a series of questions, asking them to name something that you do something with. You’ll gain 5 points if you find the top scoring answer, 4 points for the second to top, 3 points for the third to top, 2 points for the fourth to top, and 1 point for the fifth to top. If you don’t find a top five answer, you won’t gain any points.


Price It Right (1970)

Can you accurately guess the price of a series of items we show you? In the first part of this game you’ll need to answer the prices exactly correctly to earn points. In the second part you’ll be playing cliffhanger. If you manage to answer the prices exactly with no margin of error you’ll earn 3 points, if you answer within a 10% margin of error you’ll earn 2 points, and within a 20% margin of error you’ll earn 1 point.


Megamind (1970)

Before the game, you’ll send us your group's specialist subject. We will go away and create a bespoke list of questions and answers. Teams will receive 1 point for each correct answer.


Match Phrase (1970)

This round work’s great if you’re celebrating an organisation or individual. Before the game you'll send us some images related to your group, and we will edit them into a Match Phrase. The less squares you need to reveal to answer the Match Phrase correctly, the more points you will earn for your team.


Kryptonite Factor (1970)

Get ready to memorise as much as you can about our upside down, backwards playing video. The more questions you can answer, about the elements you can recall, the more points you will earn. Then we will rewatch the forwards, and reveal all the correct answers.


BucketRace Plays Pop (1970)

One of the first game shows to air, made exclusively for children, and it’s all about music. Can you name the song in reverse, the song at half speed, and the missing lyric?


BucketRace’s Generational Game (1970)

A series of items will pass across the screen. Each team will need to try and remember as many items as they can. Once the items have finished passing by the screen, teams will have one minute to remember as many items as they can.


Blanket Tea Blank / Match It Game (1970)

Team will need to try and match their answers, with answers celebrities gave in the 1970s on fill in the blank statements.


Final Countdown (1980)

Spell an 8,7,6 and 5 letter word, based on the letters you're presented on the screen. If you decipher an 8 letter word your team will receive 4 points, a 7 letter word is worth 3 points, a 6 letter word is worth 2 points and 5 letter word is worth 1 point. There are no points for 4 letter words. The second part of this game show sees teams try to solve an anagram to earn 2 points.


Reel Of Fortune (1980)

First of all you’ll need to try and solve our word wall to earn your team 1 point. Then one lucky team will have the opportunity to spin our reel of fortune, to try and earn some extra points! But don’t worry if your team doesn’t get picked, they’re still in the game. They will need to guess the colour the spinning team will land on.


Doubly Dare (1980)

Get ready to get your gunge on. In this round you’ll need to find an item from within your own home, or from our on stage game pack to use to complete a challenge. If you complete the challenge correctly you’ll need to send us a video as evidence. Our team will check the video, and award your team the points.


Reclined Date (1980)

Your host will be the one you're trying to win a date with, so get ready to send them your best chat up lines. The team with the best chat up line will get the chance to unveil an envelope that contains points, prizes, or a forfeit.


Takeshi's Fortress (1980)

Get ready to record your screen, or work in teams to try and complete a puzzle based challenge. If you complete the challenge correctly, you will earn your team the points.


BucketRace’s House Party (1990)

This involves setting up someone in your team, or a friend in a BucketRace gotcha moment. You will need to send us their phone number and email address, and we will take care of the rest. You will then see a showcase of how the events unfolded on game day.


Mano O Mano (1990)

It’s time to show of your skill and try and impress the opposite sex by following along with our very own virtual break dancing instructor. Our instructor will take you through a series of stages that get progressively more difficult. If you manage to match your moves to the instructors, you’ll earn your team the points. However; if you start to look more like a Donkey on ice, than a site to entice, then the points will stop with your last successful move.


You Betcha (1990)

Place your bets, to earn big points on a multiple choice what happens next moment.


The Diamond Maze (1990)

It’s time to visit the living room zone, and complete a challenge built around your lounging area. From building a sofa fort, to stacking up a series of 10 items, you’ll need to think outside the box, to make sure you don’t get locked in!


SuperMarket Suite (1990)

Get your trainers… or slippers on, and get ready to rummage through the shelves in your house to earn your team points. In this round you’ll need to solve a riddle, and the answer to that riddle will be an item you can find in the home; however, you’ll need to think fast, because each riddle only stays on screen for 30 seconds, and you’ll only have two minutes overall to solve all four riddles, and find all four items, to earn your team the points.


Geo-parody (1990)

We will give you a selection of 5 specialist subjects to choose from. Then you will have 2 minutes to answer the 5 questions found within that subject. Each question is subsequently more difficult than the last and worth more points, but there's a catch. If you answer a question incorrectly, you’ll lose the same amount of points that you would gain if you answered it correctly.


Losers Weepers (1990)

This game takes place inside a huge house without a front facing wall. Players will need to solve a riddle and find that item from within their own home. If they bring the item back to their video call, and take a photo within the time limit, they will earn the points.


Pun House (1990)

In this game someone in your team, or everyone in the team (the more people who try the more chance you have of success), will need to try and complete a challenge set by your host. If you complete the challenge, you will need to send us video evidence that it was completed correctly. The second part of this game show sees teams placing their bets on our version of the pun house grand prix race.


You Want To Be A Millionaire? (1990)

The most successful game show of all time! Unlike the original version of this game show, if you get a question wrong, you can continue, and remember there are no lifelines. The questions range from the easiest to the hardest, and the harder the questions are, the more points they are worth.


Bleakist Link (2000)

Which team do you think is the bleakest link? In this round you’ll need to answer a series of questions. Between each question you will have the option to bank. Banking a question secures your team the points if the answer is correct; however, if you answer a series of questions correctly without banking, you'll earn more points. At the end of the round, you will have a chance to identify who you think was the bleakest link. If you get this question correct, you’ll earn your team an additional 2 points.


Scrap Pile Challenge (2000)

Time to get creative using items found within your own home. We may ask you to put together the fanciest cocktail, build a household suit of armour, or bring a food source to life. Once the time has ended, you’ll need to submit a photo of your creation, with a description explaining your decision making. Our judges will then decide on the top three submissions, and award each team points.


Connections Only (2000)

Can you work out the link between a grid of seamless unrelated items? You’ll need to try and make four groups of four, and explain the link that connects the items within each group. For every successful link you identify, you will earn your team 2 points.


Soul In The Wall (2000)

Time to put all that Yoga practice to good use. On screen you’ll see a series of Yoga poses, cut out of our moving wall. You will need to match each soul in the wall, take a photo and send them to us to earn your team points.


He Who Dares (2000)

This is a big scoring round, with no room for error! In this round, you’ll need to bet against your own confidence related to the question being asked. You will need to bet how many answers you can give, related to the question we ask. If you manage to answer the same amount of answers that you bet you could answer, you will receive that many points.


The Cupid (2000)

Originally this game was built for Valentine’s day, but it suits any time of year, the Cupid involves completing a challenge, within a time frame in order to earn your team points. If you complete the challenge you will need to send a video for verification, which will earn your team the points.


Spouse Swap (2000)

It’s time to test socialism, and get everyone working together for the greater good. In this round you’ll be randomly paired with another team playing in the game. Your score will be a representation of some of your correct answers, and some of the correct answers from another team; however, you won’t know which team, or which answers you’ll be donating, so it’s best to hedge your bets, and answer as many questions correctly as possible. Or, you could be tactical, and try and answer some questions wrong in the hope that those questions are donated to another team.


Bankers Deal (2000)

Teams have to decide whether to stick, swap or take the bankers deal. One box contains +3 points, the other contains -3 points. See if you can beat the banker!


Scoreless (2010)

We asked our social media audience a series of questions. A scoreless answer is a correct answer to the question that no-one in our social media audience gave us.


2 Minutes To Win It (2010)

The final round ends with a challenge, and you’ll have 2 minutes to bring together the necessary components, complete the challenge and send us the video evidence! So cameras at the ready!


Tripping Point (2010)

A psychedelic price drop game, which sees the fastest answering team have the opportunity to tell our host where they won’t token to be dropped inside ‘The Machine’. Depending on how gravity treats you, the tokens may land in either lucrative, or fruitless channels. If you’re not the team leading the hosts arm, don’t worry, you’re still in the game. You’ll be guessing how many cumulative points you think the playing team will earn. If you answer correctly, you’ll earn your team 2 points.


Should I lie to you? (2010)

Can you tell if the hosts story is true or a lie? You’ll have the chance to chime in and ask the host questions about their story, to try and work out if they’re telling you a porkie. If you answer correctly whether the story is a truth or lie, you will earn your team 2 points.


The Chaser (2010)

Please note, we advise having x 2 smart devices e.g. laptop, iPhone, iPad, a good internet connection, and players must be comfortable with using Google forms to play the game!


Optional Bespoke Rounds


People Are Funny (1950)

If you want your players to get warmed up for the game in advance, why not set them the challenge of showing us their best party trick? Before your game, players will have the opportunity to get in the game show spirit by sending us their favourite party stoppers before the game show begins. Then our judges will build a compilation of all the videos, and showcase that to your group on the day. The best three party tricks will earn points for their team.


BucketRace’s Generational Game (1970)

A series of items will pass across the screen. Each team will need to try and remember as many items as they can. Once the items have finished passing by the screen, teams will have one minute to remember as many items as they can.


Megamind (1970)

Before the game, you’ll send us your group's specialist subject. We will go away and create a bespoke list of questions and answers. Teams will receive 1 point for each correct answer.


Match Phrase (1970)

This round work’s great if you’re celebrating an organisation or individual. Before the game you'll send us some images related to your group, and we will edit them into a Match Phrase. The less squares you need to reveal to answer the Match Phrase correctly, the more points you will earn for your team.


BucketRace’s House Party (1990)

This involves setting up someone in your team, or a friend in a BucketRace gotcha moment. You will need to send us their phone number and email address, and we will take care of the rest. You will then see a showcase of how the events unfolded on game day.


Scrap Pile Challenge (2000)

Time to get creative using items found within your own home. We may ask you to put together the fanciest cocktail, build a household suit of armour, or bring a food source to life. Once the time has ended, you’ll need to submit a photo of your creation, with a description explaining your decision making. Our judges will then decide on the top three submissions, and award each team points.


Should I lie to you? (2010)

Can you tell if the host’s (or a player from your groups) story is true or a lie? You’ll have the chance to chime in and ask the host questions about their story, to try and work out if they’re telling you a porkie. If you answer correctly whether the story is a truth or lie, you will earn your team 2 points.


Completely Bespoke

For big occasions we can also create you a completely bespoke round from scratch. Here is an example of a game show round we create for Bacardi for their 160th anniversary: Bacardi Celebrates 160 Years: Bacardi Bespoke Game Show Round


What you'll need

We advise having x 2 smart devices e.g. laptop, iPhone, iPad, a good internet connection, and players must be comfortable with using Google forms to play the game!


Bookings

Public Events

Available on seasonal dates, check out our schedule here: Public Tickets


Private Events

Available all year round.

For private bookings you can enquire by filling in this form: Enquiry Form

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